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Statue of Nike

The statue of Nike was chosen due to my absolute love of Greek mythology, this turned out beautifully and I am sure the goddess would be proud. There was a challenge with Nike, which was the fact she came on a black stand that blended into the black velvet and black backdrop. While it would have been nice to have it being gone is not a bad thing, it allows for the statue to be used as an architectural piece, to the same degree of those used in ancient Egypt. Nike was photographed in three very important ways, the first being upright to get a full 360, the second being on her stomach that would gain higher detail of the wings and the base. The third, on her side to get another 360 to make sure the feathers had the most amount of detail allowed.

The sketchfab link with the downloadable model.

Unreal capture of the model, through the sequencer.

Unreal capture of the model, through the sequencer.

An overhead photo straight from the camera of the actual piece.

An overhead photo straight from the camera of the actual piece.

The model laying on its side to get a better look for the wings.

The model laying on its side to get a better look for the wings.